Saturday, 28 February 2015


Long time no post, heres an oversized mmu / mech i did for fun  recently, basic type for colony / station security / customs and hazardous EVA assistance. the arms and backpack powerplant are interchangeable to reflect different roles


 pilots prepare for maneuvers in the Trojans  

rough idea for a 'saddle' class weapon for ranges of 1-3 light seconds with the backpack swapped for a larger booster

as well as a quick idea for linked hydroponic modules in orbit


and a bad gif just for fun

Wednesday, 13 August 2014

Monday, 21 July 2014






 in some of my spare time between work i had a go exploring the idea of what climatologists might use for shorter research expeditions on icy moons / planets like Enceladus. The rolligon wheel idea came from modern day arctic vehicles, with the plow and radar being detachable from the front. The main crew would be maximum 4 [+1 if they had a dedicated driver]

Monday, 2 June 2014


I've been playing Luftrausers alot recently, a great arcade shooter by Vlambeer + Devolver Digital. I had a bit of fun trying to interpret one of the sprites and did some colour variations. for the laser internals I was going for something a little more cheesy / raygun than something realistic.




and some other bits i've done recently inbetween work,


Wednesday, 12 February 2014



some environment practice because i need to practice them.. nutrient misting and periodic checkup
also took one of my pieces from last year and attempted to make some orthos out of it, which was a good challenge
and an airboat sketch for fun
thanks!

Wednesday, 13 November 2013

Nov Update




Mech for breaching and support/intimidation in urban environments [fleshed out the design sheet some more] and a sketch page from a few weeks ago, some of the elements I was messing with made it into the above design in the end. The club idea and head shape were inspired by the mantis shrimp and I imagine the clubs could have other applications outside of combat.

next time I think i'd spend longer on subsystems and stuff like that, but I could really just keep working on it, so its time to move onto something else!

Thursday, 19 September 2013

New stuff



new stuff, trying to get my environments better, and also a light unmanned unit for competitive brawling

Wednesday, 28 August 2013

UN Defense Sat



taking some baby steps in keyshot

trying to imagine a future where relations between the inner and outer solar system were tense and the UN had stepped in to avoid further conflict - defense batteries would be placed around the asteroid belt, as well as key strategic areas.

the air-jet idea for the missiles came from the lockheeds MKV - i figured given that theres no air resistance to worry about in space [i think] and gravity is less of an issue, quick course corrections could provide higher chances of hitting targets.

Friday, 16 August 2013


scifi npc and sketch of gang member usually found in groups on rooftops siphoning argon and avoiding g police.. or something
 and some jet sketches from lunchtimes

Tuesday, 14 May 2013



 been busy with the cgma analytical anatomy course the past few weeks, but heres a few bits and pieces

Sunday, 21 April 2013

Friday, 25 January 2013

HGEV



ekranoplans are great, and i wanted to have a go at designing a heavy ground effect vehicle. while mainly for infantry / armour transport, other variants come equipped with anti submarine warfare suites.

Thursday, 30 August 2012




giant movable gantry crane, built for the mass loading/removal of high density materials in medium - higher gravity docking areas. the front 'arms' are able to slide backwards and forwards.
will put up more images soon showing the actual crane/cargo lifter